Once the console is up you still have to click on the text line entry to enter a command. You bring it up with the (apostrophe) key on a US keyboard. it could be that they all have internal energy generators of some sort, suggested by the fact that factories have a small energy output (1). The console is a text-interface to change or debug some internal details of the running game. also in SupCom1/FA all active units require energy to function, but in SupCom2 all units are self sufficient. At that point, the ferry will return to the starting point by. A transport with a ferry associated with it will move land-based units from the starting point to the final drop point of the path. where the mass and energy goes is largely unknown. A ferry is set up when a transport is specifically instructed to move along a certain waypath, designated by the ferry icon. In SupCom1/FA you require storages to keep your energy or mass, or else the collected resources are wasted, whereas in SupCom2 there is no limit to the resources you can collect. the Rockhead is the only UEF (direct fire) non-experimental tank in the game. with research it gains an extra cannon, anti-air, large HP boosts, training (HP and damage) and a personal shield at no (direct) mass or energy cost. for example, the UEF Rockhead tank initially has low speed, health and two direct fire cannons. research points are used to purchase "blueprints" for new units, and upgrades which will be applied instantly at no cost to new and existing units (in fact, technological upgrades can REDUCE the cost of the units). in the original Supreme Commander one must advance through the 3 technology levels (will a Supreme Commander/FA player please add to this) but in supreme commander 2 a new currency called research points comes into play. It is one of the most expensive units in the game, but once built, it is essentially a game. This is one of the most noticed differences one will find. The UEF Mavor : Experimental Artillery is a gigantic experimental artillery piece that uses Anti Matter Artillery to bombard any target anywhere on the map with a high degree of accuracy and deadly efficiency. one who is accustomed to the play of one will likely (and have in the past) strongly dislike the other. Some of the most distinct differences are economical, technological, and of course visual. New Single Player Campaign: Play through a brand new single player campaign as you gather your forces to save mankind from extinction.While existing in the same universe, many will find supreme commander 2 a completely different game.New Multiplayer Maps: New multiplayer battlefields provide new grounds for players to prove their supremacy.Warfare on an Epic Scale: Fully realized navies, orbital weaponry and advanced counter intelligence technologies give commanders unprecedented, deadly new capabilities in what is already the most strategic RTS on the market today.New Units: 110 new land, sea, air, base and experimental units evolve armies to address strategic weakness or become the ultimate expressions of factional military doctrine.New weapons, new strategies, new conquests! This new threat is a cunning and devious race with advanced technology and are true masters of quantum technology. New Playable Faction: A completely new playable faction will be available in multiplayer games and serve as the main threat during the new single-player campaign.An alliance forged in blood, steel and hope, they turn to face the dark. This can be used to obtain full-screen images of battles and units. This hides the user interface, devoting the whole screen to the viewport. The keystroke Ctrl-Alt-F1 turns on Screenshot Mode. However, judicious use of various controls can yield much higher quality screenshots. With their backs against the wall and staring into the abyss, the tattered remnants of Humanity’s forces must put aside old hatreds and band together as they prepare to make one last desperate stand. The default control for taking screenshots is Ctrl-F. A new, seemingly unstoppable enemy, supported by the zealots of The Order, now seeks to eradicate mankind: UEF, Aeon Loyalist, and Cybran alike. Forged Alliance Forever (found at ) is a community driven lobby system that offers several features including playing multiplayer in Supreme Commander: Forged Alliance. Two years after the Infinite War the once great warring nations now lie in ruins, and humanity’s hope for a brighter future is nothing but a bitter memory.
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